I thought FGTH were quite game changing at the time. I always loved the contrast between the incredibly polished production of Relax and its (for the time) subversive, naughty lyrics.
Good stuff.
Still not down
Even the usually reliable community on R/BeyondtheFog haven't been able to help. From a few vids I have watched it does look like the fight is more biased towards Magic but there you go.
iirc, there are quite a few vendors dotted around and plenty of places to find them.
They also drop from certain mobs but the rate is quite low.
Always worth having a look at the Fextralife pages for full details.
https://darksouls2.wiki.fextralife.com/Human+Effigy
@Daweii
Out of interest, what level did you end up at for the last boss?
Did you have many trophies left?
Are you intending to go to ng+ or just mopping up misc quests and areas?
Ta.
Bang on re. The boss scaling.
The last half a dozen or so are ridiculous compared to what's come before.
I've spent 5 hours today on Beast clergyman (Maliketh) and still feel a while off taking him down.
I think I only have a few bosses to go before I get to the end.
The last few areas have been punishing but well designed and enjoyable which bodes well for future playthroughs.
In case anyone needs a quick ref guide for Soft/Hard stat caps (always find it useful) then here you go:
Vigor
First Soft Cap: Level 40 (HP gain decreases from 26 to 13 per level up)
Second Soft Cap: Level 60 (HP gained is 5 or 6 per level up)
Third Soft Cap: Level 90 (HP gained is 3 or 4 per level up)
Hard Cap: Level 99
Mind
First Soft Cap: Level 20 (FP gained per level up is 6)
Second Soft Cap: Level 50 (FP gained is 8 or 9 per level up)
Third Soft Cap: Level 55 (FP gain decreases from 7 to 4 per level up)
Fourth Cap: Level 60 (FP gained is 2 or 3 per level up)
Hard Cap: Level 99
Endurance
First Soft Cap: Level 12 (Get 1 and 2 Stamina alternatively each level up)
Second Soft Cap: Level 18 (Get 2 and 1 Stamina alternatively each level up)
Third Soft Cap: Level 32 (Get 1 and 2 Stamina alternatively each level up)
Fourth Cap: Level 50 (Get 1 Stamina per three-level up)
Hard Cap: Level 99
Strength
First Soft Cap: Level 20
Second Soft Cap: Level 80
Third Soft Cap: Level 90
Hard Cap: Level 99
Dexterity
First Soft Cap: Level 20
Second Soft Cap: Level 80
Third Soft Cap: Level 90
Hard Cap: Level 99
Intelligence
First Soft Cap: Level 20
Second Soft Cap: Level 80
Third Soft Cap: Level 90
Hard Cap: Level 99
Faith
First Soft Cap: Level 20
Second Soft Cap: Level 80
Third Soft Cap: Level 90
Hard Cap: Level 99
Arcane
First Soft Cap: Level 20
Second Soft Cap: Level 80
Third Soft Cap: Level 90
Hard Cap: Level 99
Looks like they have added quite a bit more leeway in comparison to usual Soulsborne stats. I'd capped out my str at 50 until I saw these.
Think I've nearly finished my first playthrough. I've inadvertently gone past the point where you can get the three different endings (I read up after the fact) so the plan is now to finish the main story and then decide when to trigger NG+.
I may decide to respec before going to NG+ so it feels like an even fresher start.
I'm glad they have gone with giving the player control over when to move on. Never really liked the DS1 way where the last boss auto triggers NG+.
Oh and **** that word removed Fire Giant. **** him **** him **** him.
I think the feature that sends your summon sign to various places is really well implemented. If I'm travelling about the map I just use that and get randomly sent to different boss battles. Nice touch.